﻿using System;
using System.Collections.Generic;
using System.Text;
using System.Drawing;

namespace Fu3DEngine
{
    [Serializable]
    /// <summary>
    /// 实现序列化，保存等的部分
    /// </summary>
    /// 
    public  class NodeData
    {
        Color m_diffuseColor { get; set; }


    }
}
